/* * ping.c * * An ping example. I have used some iputils code * you can get the iputils source here: http://www.skbuff.net/iputils/ * */ #include <errno.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> #include <netinet/ip.h> #include <netdb.h> #include <netinet/ip_icmp.h> #define pexit(s) ({perror(s); exit(EXIT_FAILURE);}) u_short in_cksum(const u_short *addr, register int len, u_short csum); void print_icmphdr(struct icmphdr *); void print_iphdr(struct iphdr *); int main(int argc, char **argv) { int sock; int len; int bytes; int count = -1; u_short cksum; u_int16_t seq; struct sockaddr_in dst_addr; struct sockaddr_in rcv_addr; struct hostent *dst_host; #define BUFLEN 1000000 char outpack[BUFLEN]; struct icmphdr *icp; struct iphdr *ip; if (argc <= 1) { printf("Usage: %s HOST [COUNT]"); exit(EXIT_FAILURE); } sock = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP); if (sock == -1) pexit("socket"); dst_host = gethostbyname(argv[1]); if (!dst_host) { errno = h_errno; pexit("gethostbyname"); } memcpy(&dst_addr.sin_addr.s_addr, dst_host->h_addr_list[0], sizeof(dst_addr)); dst_addr.sin_family = PF_INET; dst_addr.sin_port = 0; if (argc > 2 ) count = atoi(argv[2]); seq = 1; while (count--) { icp = (struct icmphdr *)outpack; icp->type = ICMP_ECHO; icp->code = 0; icp->un.echo.sequence = seq; icp->un.echo.id = getpid(); icp->checksum = 0; icp->checksum = in_cksum((u_short *)icp, sizeof(struct icmphdr), 0); bytes = sendto(sock, outpack, sizeof(struct icmphdr), MSG_DONTWAIT, (struct sockaddr *)&dst_addr, sizeof(dst_addr)); if (bytes < 0) pexit("sendto"); sleep(1); len = sizeof(struct sockaddr_in); bytes = recvfrom(sock, outpack, sizeof(struct iphdr) + sizeof(struct icmphdr), MSG_DONTWAIT, (struct sockaddr *)&rcv_addr, &len); if (bytes < 0) /* I'm ignoring incoming errors */ continue; ip = (struct iphdr *)outpack; icp = (struct icmphdr *)&outpack[sizeof(struct iphdr)]; cksum = icp->checksum; icp->checksum = 0; icp->checksum = in_cksum((u_short *)icp, sizeof(struct icmphdr), 0); if (cksum != icp->checksum) /* and ignoring */ continue; /* corrupted packets */ switch(icp->type) { case ICMP_ECHOREPLY: /* and repeateds */ if (icp->un.echo.sequence < seq) continue; print_iphdr(ip); print_icmphdr(icp); putchar('\n'); seq++; break; case ICMP_DEST_UNREACH: printf("Destination unreachable\n"); break; } } return 0; } /* * Taken from iputils/ping.c, at http://www.skbuff.net/iputils/ */ u_short in_cksum(const u_short *addr, register int len, u_short csum) { register int nleft = len; const u_short *w = addr; register u_short answer; register int sum = csum; /* * Our algorithm is simple, using a 32 bit accumulator (sum), * we add sequential 16 bit words to it, and at the end, fold * back all the carry bits from the top 16 bits into the lower * 16 bits. */ while (nleft > 1) { sum += *w++; nleft -= 2; } /* mop up an odd byte, if necessary */ if (nleft == 1) sum += htons(*(u_char *)w << 8); /* * add back carry outs from top 16 bits to low 16 bits */ sum = (sum >> 16) + (sum & 0xffff); /* add hi 16 to low 16 */ sum += (sum >> 16); /* add carry */ answer = ~sum; /* truncate to 16 bits */ return (answer); } void print_iphdr(struct iphdr *ip) { printf("IP tos=%u id=%u ttl=%u saddr=%s daddr=%s ", ip->tos, ip->id, ip->ttl, inet_ntoa(ip->saddr), inet_ntoa(ip->daddr)); } void print_icmphdr(struct icmphdr *icp) { printf("ICMP seq=%d ", icp->un.echo.sequence); }
quarta-feira, 7 de dezembro de 2011
Ping/ICMP example
I have tried this on my archlinux i686 and works, on arch x86_64 segfaults and I don't no why, I need to work more on this.
Marcadores:
ICMP,
ICMP ECHO,
ICMP example,
Ping example,
ping example in C,
raw socket,
raw sockets,
sockets
terça-feira, 6 de dezembro de 2011
TCP Server Hello World example
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> #include <netinet/ip.h> #include <netdb.h> #define pexit(s) ({perror(s); exit(EXIT_FAILURE);}) #define BUFLEN 0x400 static char buf[BUFLEN]; int main(int argc, char **argv) { int srv_sock; int cli_sock; int srv_addr_len; int cli_addr_len; int error; int nbytes; struct sockaddr_in srv_addr; struct sockaddr_in cli_addr; if (argc <= 1) { printf("Usage: %s PORT\n", argv[0]); exit(EXIT_FAILURE); } srv_sock = socket(PF_INET, SOCK_STREAM, 0); if (srv_sock < 0) pexit("socket"); srv_addr_len = sizeof(srv_addr); bzero(&srv_addr, srv_addr_len); srv_addr.sin_addr.s_addr = htonl(INADDR_ANY); srv_addr.sin_family = PF_INET; srv_addr.sin_port = htons(atoi(argv[1])); error = bind(srv_sock, (struct sockaddr *)&srv_addr, srv_addr_len); if (error) pexit("bind"); error = listen(srv_sock, 5); if (error) pexit("listen"); cli_addr_len = sizeof(cli_addr); while ((cli_sock = accept(srv_sock, (struct sockaddr *)&cli_addr, &cli_addr_len)) != -1) { printf("Received connection from %s\n", inet_ntoa(cli_addr.sin_addr.s_addr)); nbytes = send(cli_sock, "Hello World\n", strlen("Hello World\n"), 0); if (nbytes == -1) perror("send"); close(cli_sock); } close(srv_sock); return 0; }
Marcadores:
AF_INET,
socket,
TCP,
TCP Hello World,
TCP Server,
TCP socket
segunda-feira, 5 de dezembro de 2011
UDP, Server and Client examples
/* * udpserver.c * * UDP Server example */ #include <stdio.h> #include <string.h> #include <stdlib.h> #include <sys/socket.h> #include <netinet/in.h> #define pexit(s) ({perror(s); exit(EXIT_FAILURE);}) int main(int argc, char **argv) { #define BUFLEN 1000 char buf[BUFLEN]; int sock, error, clilen, bytes; struct sockaddr_in srv, cli; if (argc < 2) { printf("Usage: %s PORT\n", argv[0]); exit(EXIT_FAILURE); } sock = socket(AF_INET, SOCK_DGRAM, 0); if (sock == -1) pexit("socket"); memset(&srv, 0, sizeof(srv)); srv.sin_family = AF_INET; srv.sin_port = htons(atoi(argv[1])); srv.sin_addr.s_addr = htonl(INADDR_ANY); error = bind(sock, (struct sockaddr *)&srv, sizeof(srv)); for (;;) { clilen = sizeof(cli); bytes = recvfrom(sock, buf, BUFLEN, 0, (struct sockaddr *)&cli, &clilen); if (bytes == -1) pexit("recvfrom"); printf("received data from %s\n", inet_ntoa(cli.sin_addr.s_addr)); buf[bytes] = '\0'; printf(">>%s<<\n", buf); } return 0; }
/* * udpclient.c * * UDP client example */ #include <stdio.h> #include <string.h> #include <stdlib.h> #include <sys/socket.h> #include <netinet/in.h> #define pexit(s) ({perror(s); exit(EXIT_FAILURE);}) int main(int argc, char **argv) { int sock, error, srvlen, bytes; struct sockaddr_in srv; if (argc <= 2) { printf("Usage: %s IP PORT\n", argv[0]); exit(EXIT_FAILURE); } sock = socket(AF_INET, SOCK_DGRAM, 0); if (sock == -1) pexit("socket"); memset(&srv, 0, sizeof(srv)); srv.sin_family = AF_INET; srv.sin_port = htons(atoi(argv[2])); srv.sin_addr.s_addr = inet_addr(argv[1]); bytes = sendto(sock, "Hello World", strlen("Hello World"), 0, (struct sockaddr *)&srv, sizeof(srv)); if (bytes == -1) pexit("sendto"); close(sock); return 0; }
Marcadores:
c,
UDP,
udp client,
udp examples,
udp server
terça-feira, 29 de novembro de 2011
Stress test in C !?
This code will create N threads that take B bytes of memory each and spin forever. Call it whihout arguments to see the usage.
#include <stdio.h> #include <stdlib.h> #include <pthread.h> #define pexit(s) ({perror(s); exit(EXIT_FAILURE);}) static unsigned int sleepi = 0; void *xmalloc(size_t); void *tfunction(void *); int main(int argc, char **argv) { int nthreads; int nbytes; int i; pthread_t *threadv; if (argc <= 2) { printf("Usage: %s NUMBER_OF_THREADS NUMBER_OF_BYTES_PER_THREAD " "[SLEEP_INTERVAL_IN_SECS]\n", argv[0]); exit(EXIT_FAILURE); } nthreads = atoi(argv[1]); nbytes = atoi(argv[2]); if (argc > 3) { sleepi = atoi(argv[3]); } threadv = xmalloc(sizeof(pthread_t) * nthreads); for (i = 0; i < nthreads; i++) { pthread_create(&threadv[i], NULL, tfunction, (void *)&nbytes); } while (1) sleep(~0lu); /* MAX LONG POSSIBLE */ return 0; } void *xmalloc(size_t siz) { void *n = malloc(siz); if (!n) pexit("malloc"); return n; } void *tfunction(void *num) { int i = *(int *)num; while (i--) malloc(1); if (sleepi) while (1) sleep(sleepi); else while (1); }
segunda-feira, 28 de novembro de 2011
Simple socket client
This sample application will connect to addres passed as first argument
and port passed as second argument. Then will send everything received from stdin
to that socket and send everything received as answer from socket to stdout. Simple!
Type quit to exit.
Is useful when you need to rember how to setup PF_INET sockects and when you need something simple
to talk with some socket.
Note: I have used `~' character as prompt.
and port passed as second argument. Then will send everything received from stdin
to that socket and send everything received as answer from socket to stdout. Simple!
Type quit to exit.
Is useful when you need to rember how to setup PF_INET sockects and when you need something simple
to talk with some socket.
Note: I have used `~' character as prompt.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> #include <netinet/ip.h> #include <netdb.h> #define pexit(s) ({perror(s); exit(EXIT_FAILURE);}) #define BUFLEN 0x400 static char buf[BUFLEN]; int main(int argc, char **argv) { int sock; int addr_len; int error; struct sockaddr_in addr; struct hostent *host; if (argc <= 2) { printf("Usage: %s address port\n", argv[0]); exit(EXIT_FAILURE); } sock = socket(PF_INET, SOCK_STREAM, 0); if (sock < 0) pexit("socket"); host = gethostbyname(argv[1]); if (!host) pexit("gethostbyname"); memcpy(&addr.sin_addr.s_addr, host->h_addr_list[0], sizeof(struct sockaddr_in)); addr.sin_family = PF_INET; addr.sin_port = htons(atoi(argv[2])); error = connect(sock, (struct sockaddr *)&addr, sizeof addr); if (error) pexit("connect"); for (;;) { printf("~ "); /* my prompt */ fgets(buf, BUFLEN, stdin); if (!strcmp(buf, "quit\n")) break; error = send(sock, buf, strnlen(buf, BUFLEN), 0); if (error == -1) /* error */ pexit("send"); error = recv(sock, buf, BUFLEN, 0); if (error == -1) pexit("recv"); printf(buf); } close(sock); return 0; }Testing:
sexta-feira, 11 de novembro de 2011
IP Fail over script writen in perl
This perl script provides an IP Fail Over enviroment, by testing the routes
an jumping from one to another if the current route falls out of service.
More information on script comments.
More information on script comments.
#!/usr/bin/perl # # (c) Daniel Hilst Selli, 2011, <danielhilst@gmail.com> # # IP FAIL OVER # # Desc: Provides a IP FAIL OVER environment by testing the current routing and # changing it to next route if it fails. "ip" utility is used to change # the routes. # # Usage: You need to configure the routes at @routes array. # /\_______update_the_comment_______________________/\ # # When ping fails on current route, the script searches for a new valid # route. That valid route will be the new default route. # # The entry 0 is the standard route. You can request the script to go back # to standar route by sending a SIGUSR to it. The standard route will be # checked, if is not yet valid the script will not change the current # route. # # $dest_host is the url that you will ping. I have setted it to # "www.google.com" but you can change it if needed. # # This script goes to background as soon as possible. As a service should # do. You can define the log of it on $daemon_log variable. Its default is # the name of the script followed by ".log". # use strict; use warnings; use Net::Ping; use POSIX qw(setsid); use Time::localtime; use Fcntl qw(:flock SEEK_END); # # START CONFIGURE HERE # my @routes = ( { # iface => "ppp0", source => "200.171.87.72", gateway => "dev ppp0", init => sub { print ctime() . " Rebooting ppp0\n"; `ifdown ppp0`; `ifup ppp0`; }, }, { iface => "eth2", source => undef, gateway => "via 192.168.5.1", }, ); my $dest_host = "www.google.com"; my $standard_route = 1; # Used as index to @routes. So $routes[0] is the # standard route my $daemon_log = $0 . ".log"; # # STOP CONFIGURE HERE # # # Initialization # my $continue = 1; my $pid; my $indx = undef; my $current_route = undef; my $pid_file = "$0.pid"; my $pid_fh = undef; my $file_lock_fh = undef; my $file_lock_fname = "$0.lck"; $| = 1; # unbuffered STDOUT $SIG{TERM} = sub { $continue = 0 }; $SIG{USR1} = sub { print ctime() . " Standard route requested\n"; if ($routes[$standard_route] == $current_route) { print ctime() . " the standard route is already". " being used, nothing to do\n"; } elsif ($routes[$standard_route]->{ping}->ping($dest_host)) { print ctime() . " Standard route is valid, ". "backing to it\n"; $indx = $standard_route; set_route(); } else { print ctime() . " Standard route offline, nothing to do\n"; } }; sub init_routes { for my $r (@routes) { if ($r->{source}) { $r->{ping} = Net::Ping->new("icmp", 1); $r->{ping}->bind($r->{source}); } elsif ($r->{iface}) { $r->{ping} = Net::Ping->new("icmp", 1, 64, $r->{iface}); } else { die "Route without source and iface member\n". "You need at least one of them\n"; } } die "\$standard_out setted to out of bounds of ". "\@routes array\n" if $standard_route > $#routes; $indx = $standard_route; set_route(); } sub do_flock { open($file_lock_fh, ">$file_lock_fname") or die "Can't open lock file". " $file_lock_fname"; unless(flock($file_lock_fh, LOCK_EX | LOCK_NB)) { die "Cannot obtain lock. If there is another instance of". "this running kill it and try again"; } } sub do_funlock { my ($fname) = @_; unless(flock($file_lock_fh, LOCK_UN)) { die "Cannot release lock, this shouldn't be happening"; } close($file_lock_fh); } sub set_route { $current_route = $routes[$indx]; print ctime() . " Changing route to ". "$current_route->{gateway}\n"; $current_route->{init}() if $current_route->{init}; my $error = `ip route del default`; print " Can't delete default route\n" if $error; $error = `ip route add default $current_route->{gateway}`; die " Can't add default route" if $error; print ctime() . " Route changed\n"; } # Args # 1 => Ref to global $indx variable # 2 => The limmit sub next_indx { my ($indx, $limit) = @_; $$indx++; if ($$indx > $limit) { $$indx = 0; } } sub on_fail { my $error; print ctime() . " Ping failed\n"; print ctime() . " Default route is $current_route->{gateway}. Adding new route\n"; $error = `ip route del default via $current_route->{gateway}`; die $! if $error; next_indx(\$indx, $#routes); set_route(); print ctime() . " New route $current_route->{gateway} added\n"; } sub daemonise { umask 0; open STDIN, '/dev/null' or die "Can't read /dev/null: $!"; open STDOUT, ">$daemon_log" or die "Can't write to log: $!"; open STDERR, ">$daemon_log" or die "Can't write to log: $!"; defined(my $pid = fork) or die "Can't fork: $!"; exit if $pid; setsid or die "Can't start a new session: $!"; } # # MAIN LOOP # do_flock(); daemonise(); init_routes(); while ($continue) { if ($current_route->{ping}->ping($dest_host)) { # print ctime(); # if ($current_route->{source}) { # print " $current_route->{source} live\n"; # } else { # print " $current_route->{iface} live\n"; # } sleep(3); } else { on_fail(); } } do_funlock(); # vim:ft=perl:tabstop=8:shiftwidth=4:smarttab:noexpandtab:softtabstop=4:ai:tw=80
container_of
/* * This example show how get sibling members of a struct. Suppose that you * have a struct foo with members A and B. With the macros provided here you can * get the address of B, having a pointer to A and knowing that B is the B member * of struct foo. This is not my work, is just based on macros provided by gcc * compiler __builtin_offsetof() and the container_of() macro found on linux * kernel sources. */ #include <stdio.h> /* * You can get the offset of a member on a struct by dereferencing that member on * address 0 of such structure. */ #define offset_of(type, member) ((unsigned long) &((type *)0)->member) /* * With the capability to get offsets, is possible to get the address of the * struct that contains some data. We just need a pointer to that data and the * offset of that data on the struct. With this informations we can calculate * the address of struct by subtracting the offset from the pointer to that data * contained on struct. In the macro above the @ptr is the data contained on * struct. */ #define container_of(ptr, type, member) \ ((type *) ((char *)ptr - offset_of(type, member))) struct foo { char *str; int len; }; void print_sibling(int *ip); int main(void) { struct foo bar = { .str = "Hello World", .len= 11, }; print_sibling(&bar.len); return 0; } /* * This function receives an int pointer (@ip) that is known to be the member "len" of * a "struct foo". With such information we can do the magic and take any * "sibling" member of that struct. */ void print_sibling(int *ip) { struct foo *tmp = container_of(ip, struct foo, len); puts(tmp->str); }
sábado, 22 de outubro de 2011
Character device Hello World
This is a little character device hello World, more
information on code.
information on code.
/* * file: gkos_char_device.c * * Desc: A simple device that * echos a message when read, * write method not implemented * * This was made on top of * LDD and LKMPG examples * */ #include <linux/kernel.h> #include <linux/module.h> #include <linux/fs.h> #include <linux/cdev.h> #include <asm/uaccess.h> #define DEVICE_NAME "gkos_char_device" /* * Prototypes */ int init_module(void); void cleanup_module(void); static int dev_open(struct inode *inode, struct file *); static int dev_release(struct inode *inode, struct file *); static ssize_t dev_read(struct file *fp, char *buf, size_t len, loff_t *off); static ssize_t dev_write(struct file *, const char *buf, size_t len, loff_t *off); static int dev_init(void); /* * Our variables, @use_counter * will block concurrenty opens. * @buffer is the message and * @buffer_len the lenght of @buffer (duh) */ static char use_counter = 0; static char buffer[] = "Hello character device world\n"; static int buffer_len = sizeof(buffer); static dev_t dev; static struct cdev *cdevp; static struct file_operations fops = { .owner = THIS_MODULE, .read = dev_read, .write = dev_write, .open = dev_open, .release = dev_release }; /* * Any device specific initialization * goes here. Its called at bottom of init_module() */ static int dev_init(void) { return 0; } /* * Called when device is opened */ static int dev_open(struct inode *inode, struct file *fp) { if (use_counter) return -EBUSY; use_counter++; try_module_get(THIS_MODULE); return 0; } /* * Called when device is released. The device is * released when there is no process using it. */ static int dev_release(struct inode *inode, struct file *fp) { use_counter--; module_put(THIS_MODULE); return 0; } /* * @off controls * the "walk" through our buffer, is whith @off * that we say to user where is stoped. * @len is how much bytes to read. I almost ignore it. * I just check if is greater than 0. * * Called when device is read. * This method will read one, and only one byte per call, * If @off is longer than my buffer size or len is not * greater than 0 it returns 0, otherwise I copy one byte * to user buffer and returns the bytes readed, so 1. */ static ssize_t dev_read(struct file *fp, char *buf, size_t len, loff_t *off) { if (*off >= buffer_len || len <= 0) return 0; if (copy_to_user(buf, &buffer[*off], 1u)) return -EFAULT; (*off)++; return 1; } /* * Not implemented at all */ static ssize_t dev_write(struct file *fp, const char *buf, size_t len, loff_t *off) { return -ENOSYS; } /* * Called when module is load */ int init_module(void) { int error; /* Alloc a device region */ error = alloc_chrdev_region(&dev, 1, 1, DEVICE_NAME); if (error) goto error_out; /* Registring */ cdevp = cdev_alloc(); if (!cdevp) return -ENOMEM; /* Init it! */ cdev_init(cdevp, &fops); /* Tell the kernel "hey, I'm exist" */ error = cdev_add(cdevp, dev, 1); if (error < 0) goto error_out; printk(KERN_INFO DEVICE_NAME " registred with major %d\n", MAJOR(dev)); printk(KERN_INFO DEVICE_NAME " do: `mknod /dev/%s c %d %d' to create " "the device file\n", DEVICE_NAME, MAJOR(dev), MINOR(dev)); /* Device initialization isn't needed yet */ if (dev_init()) goto error_out; return 0; error_out: return -EFAULT; } void cleanup_module(void) { cdev_del(cdevp); } MODULE_LICENSE("GPL");Makefile:
obj-m += gkos_char_device.o all: make -C /lib/modules/$(shell uname -r)/build M=$(PWD) modules clean: rm *.ko *.o *.mod.c *.mod.oBuilding and Running:
sexta-feira, 21 de outubro de 2011
Perl assembly generator
I wrote a little perl script that receives input and creates an x86 assembly
program. This program put all data on stack and then print it
using printf c function. Useless but cool
https://ideone.com/cuvXe
https://ideone.com/2oA9q
[]'s
#!/usr/bin/perl use warnings; use strict; undef $/; my $input = <> $input = unpack("H*", $input); my @integers; while (length($input) > 8) { my $str = substr($input, 0, 8); $str =~ s/(.{2})(.{2})(.{2})(.{2})/$4$3$2$1/; push(@integers, ("0x".$str)); $input = substr($input, 8); } my $buf = ""; while (length($input) > 0) { $buf .= substr($input, -2); $input = substr($input, 0, -2); } push(@integers, sprintf("0x%08x", hex($buf))); my $stck_deep = ($#integers + 1) * 4; print <<EOS .section .text.startup,"ax",\@progbits .globl main .type main, \@function main: pushl %ebp movl %esp, %ebp subl \$$stck_deep, %esp movl \$$integers[0], (%esp) EOS ; for my $i (1 .. $#integers) { printf("\tmovl \$%s, %d(%%esp)\n", $integers[$i], $i * 4); } print <<EOS movl \$0x0, $stck_deep(%esp) pushl %esp call printf popl %eax addl \$$stck_deep, %esp xorl %eax, %eax leave ret EOS ;Here is a try:
https://ideone.com/cuvXe
https://ideone.com/2oA9q
[]'s
terça-feira, 11 de outubro de 2011
Pickshit game ported to autotools
I have made just a exercise of applying autotools to my Pick stick game
Here is the "autotool'ed" source
[]'s
Here is the "autotool'ed" source
[]'s
Procfs hello world
Fuck you world... I will learn kernel, getting payed or not!!
Here is a simple procfs hello world
The source (proc2.c)
The Makefile
Compiling and running
Cheers :-P
Here is a simple procfs hello world
The source (proc2.c)
#include <linux/module.h> #include <linux/kernel.h> #include <linux/proc_fs.h> static struct proc_dir_entry *proc_file; int procfile_read(char *buf, char **buf_location, off_t offset, int buf_len, int *eof, void *data) { return sprintf(buf, "Hello Word\n"); } #define PROC_FILE_NAME "hello" int init_module() { proc_file = create_proc_entry(PROC_FILE_NAME, 0644, NULL); if (!proc_file) { remove_proc_entry(PROC_FILE_NAME, NULL); return -ENOMEM; } proc_file->read_proc = procfile_read; proc_file->mode = 0644; proc_file->uid = 0; proc_file->gid = 0; proc_file->size = 37; return 0; } void cleanup_module() { remove_proc_entry(PROC_FILE_NAME, NULL); }
The Makefile
obj-m += proc2.o all: make -C /lib/modules/$(shell uname -r)/build M=$(PWD) modules
Compiling and running
Cheers :-P
quinta-feira, 16 de junho de 2011
Java script
This is real life?
Yeah it is, so I get tired to run toward my dreams
and try to get a dev job. I choose php + javascript. I don't
really like php, but JavaScript can be really fun!!! Better than
live with support stress.
Here is my latest betting:
and
The O'Reilly books are really the best ever! They come from
basic to advanced in a book that promises only the basic and
in a easy, clearly and deep speak.
So, web, there I go!
Yeah it is, so I get tired to run toward my dreams
and try to get a dev job. I choose php + javascript. I don't
really like php, but JavaScript can be really fun!!! Better than
live with support stress.
Here is my latest betting:
and
The O'Reilly books are really the best ever! They come from
basic to advanced in a book that promises only the basic and
in a easy, clearly and deep speak.
So, web, there I go!
segunda-feira, 4 de abril de 2011
Pickshit game
Pickshit is a pointless game where you need to clean the shits that apear
around. Isn't actually game because there is no objective to complete. It's just an exercise in games developing know as pick stick.
The "game" was develop using allegro library so you need to have it installed to compile the game. I'm working on a better prototype.
You can download the game code/files here, and compile using this:
$ gcc -o pickshit pickshit.c -lalleg
Controls:
Arrows to move
ESC to exit
screenshot:
See you...
Cheers
around. Isn't actually game because there is no objective to complete. It's just an exercise in games developing know as pick stick.
The "game" was develop using allegro library so you need to have it installed to compile the game. I'm working on a better prototype.
You can download the game code/files here, and compile using this:
$ gcc -o pickshit pickshit.c -lalleg
Controls:
Arrows to move
ESC to exit
screenshot:
See you...
Cheers
terça-feira, 8 de março de 2011
Boot hello world
; Tell the compiler that this is the 0 address [ORG 0] jmp 07C0h:start ; Jump to start msg db "Hello boot world ", 2, 0 ; My string ; the 2 byte should provide some fun start: ; Setting up the segment registers mov ax, cs mov ds, ax mov es, ax ; Writing the string mov si, msg print: lodsb cmp al, 0 je hang mov ah, 0Eh mov bx, 7 int 010h ; BIOS video service interrupt jmp print hang: jmp hang times 510-($-$$) db 0 dw 0AA55h.
I saw this here, so is not my merit..
to run:
copy this to a .asm file, e.g. b.asm, then assemble it with
$ nasm -o b.bin b.asm
and finaly write it to some pendrive with
dd if=b.bin of=/dev/YOURPENDRIVE
e.g $ dd if=b.bin of=/dev/sdc
Boot the pendrive and you should get a funny message on screen =)
if you have qemu installed you can boot directly the binary
$ qemu -hda b.bin
domingo, 9 de janeiro de 2011
Revised tree
I have to make some changes in tree.c and tree.h, so del_branch
can be implemented easily!
Code:
tree.h
tree.c
common.c
test.c
can be implemented easily!
Code:
tree.h
#ifndef GKO_TREE_H #define GKO_TREE_H #include "stack.h" #include "common.h" struct branch { char *name; char *data; struct branch *cont; struct branch *next; } branch; void init_tree (struct branch *, char *, char *) ; void set_branch (struct branch *, char *, char *); struct branch * get_branch (struct branch *, char *); void del_branch (struct branch *); #endif
tree.c
#include "tree.h" /* Initialize a Tree, set the root node */ void init_tree (struct branch *t, char *name, char *data) { cpystr (&t->name, name); cpystr (&t->data, data); t->cont = NULL; t->next = NULL; } /* Create a new struct branch or edit an existent one */ void set_branch (struct branch *t, char *name, char *data) { struct branch *b; struct branch *prior; if (!t || !name || !data) pexit ("set_branch: NULL argument call\n"); for (b = t->cont, prior = NULL; b; prior = b, b = b->next) { if (! strcmp (b->name, name)) { free (b->data); cpystr (&b->data, data); return; } } b = xmalloc (sizeof (struct branch)); init_tree (b, name, data); if (!prior) /* if there is no content in branch *t, the prior remains NULL */ t->cont = b; else prior->next = b; } /* Return the address of a struct branch */ struct branch * get_branch (struct branch *t, char *name) { struct branch *b; if (!t || !name) pexit ("get_brach: NULL argument call\n"); for (b = t->cont; b; b = b->next) if (! strcmp (b->name, name)) return b; return NULL; } /* Delete a struct branch an everything below that node */ void del_branch (struct branch *t) { if (t->cont) del_branch (t->cont); if (t->next) del_branch (t->next); free (t->name); free (t->data); free (t); }
common.c
#include "common.h" void pexit (const char *msg) { perror (msg); exit (EXIT_FAILURE); } void * xmalloc (size_t siz) { void *n = malloc (siz); if (!n) pexit ("malloc"); return n; } void cpystr (char **dst, char *src) { int len = strlen (src) + 1; *dst = xmalloc (len); strncpy (*dst, src, len); }
test.c
#include <stdio.h> #include <stdlib.h> #include <string.h> #include "tree.h" main () { struct branch *myt = xmalloc (sizeof (struct branch)); struct branch *buf; init_tree (myt, "root", "root_data"); set_branch (myt, "etc", "etc_data"); set_branch (myt, "usr", "usr_data"); buf = get_branch (myt, "etc"); set_branch (buf, "rc.conf", "rc.conf data"); set_branch (myt, "etc", "etc_edited_data"); del_branch (myt); return 0; }
sexta-feira, 7 de janeiro de 2011
Middleware manager..
Yeap, I got a job. Intern on middleware management area.. I really like it.. I have
close contact with commercial aplications and linux/unix environments... and the warm/pressure of the businesses.. There are nice guys there.. some times looks like an arena.. but with little fat funny guys instead of big muscle losers.. :-)
by the way.. an tree prototype...
tree.h
tree.c
driver
MAYBE I work more on this..
close contact with commercial aplications and linux/unix environments... and the warm/pressure of the businesses.. There are nice guys there.. some times looks like an arena.. but with little fat funny guys instead of big muscle losers.. :-)
by the way.. an tree prototype...
tree.h
#ifndef GKO_TREE_H #define GKO_TREE_H #include "stack.h" #include "ll.h" #include "common.h" typedef struct branch { char *name; char *data; ll cont; struct branch *next; } branch; void init_tree (branch *, char *, char *) ; void set_branch (branch *, char *, char *); branch *get_branch (branch *, char *); #endif
tree.c
#include "tree.h" /* Initialize a Tree, set the root node */ void init_tree (branch *t, char *name, char *data) { cpystr (&t->name, name); cpystr (&t->data, data); init_ll (&t->cont); t->next = NULL; } /* Create a new branch or edit an existent one */ void set_branch (branch *t, char *name, char *data) { lln **node = search_lln (&t->cont, name); branch *b; if (node) { /* edit branch */ b = node[0]->data; /* the address of found branch */ free (b->data); cpystr (&b->data, data); } else { /* create a brand new branch */ b = xmalloc (sizeof (branch)); init_tree (b, name, data); } add_lln (&t->cont, name, b); /* tree contains branch */ } /* Return the address of a branch */ branch * get_branch (branch *t, char *name) { lln **node = search_lln (&t->cont, name); if (node) return node[0]->data; /* return void * don't need casts */ return NULL; } /* Delete a branch an everything below that node */ /* @TODO */ void del_branch () { }
driver
#include <stdio.h> #include <stdlib.h> #include <string.h> #include "tree.h" main () { branch myt; branch *buf; init_tree (&myt, "root", "root_data"); set_branch (&myt, "etc", "etc_data"); set_branch (&myt, "usr", "usr_data"); buf = get_branch (&myt, "etc"); printf ("Searched %s\n", buf->data); set_branch (buf, "rc.conf", "rc.conf data"); buf = get_branch (buf, "rc.conf"); printf ("Searched %s\n", buf->data); buf = get_branch (&myt, "usr"); printf ("User data? %s\n", buf->data); set_branch (&myt, "etc", "etc_edited_data"); buf = get_branch (&myt, "etc"); printf ("Searched %s\n", buf->data); return 0; }
MAYBE I work more on this..
Assinar:
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